How to add crafting recipes to minecraft 1.7.10 mods

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The recipe file is fairly simple each recipe starts with the type= such as 'inscribe=' followed by a list of inputs then a '->' then the output. but now you can make changes to the recipe files. This folder will contain a number of files such as index.recipe and tools.recipe simply extract these files to your config/AppliedEnergistics2/ folder.ĭo not extract the folder, but rather its contents, so you should now have a index.recipe file in your config/AppliedEnergistics2/ folder.Īt this point if you load AE2 it should have the normal standard recipes available. You'll want to open it up in your favorite archive tool, and navigate to assets/appliedenergistics2/recipes. Next you'll need to open the AE2 jar file and extract a few files, remember that the jar is just a zip file

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Set this value to true, by doing this it will tell AE2 to load the recipes from the config folder instead of the jar. Getting Startedįirst you'll want to start the game for the first time with AE2 installed to generate the config file. Applied Energistics 2 is extremely configurable and supports 100% customize-able recipes if desired, This page will direct you on how to get started.

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